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Immersive formats are fast becoming a ubiquitous feature of film post-production workflow. However, little knowledge exists concerning production techniques addressing this increased spatial resolution. Questions therefore remain regarding their function in cinematic sound design. To address this issue, this paper evaluates the context required to prompt the use of elevated loudspeakers and examines the relevance of electroacoustic spatialization techniques to 3D cinematic formats. A contextually relevant scene from submarine classic Das Boot was selected to probe this question in a 9.1 loudspeaker configuration. It is hoped that this paper will prompt further discourse on the topic.
Author (s): Downes, Tom; Ronan, Malachy
Affiliation:
University of Limerick, Limerick, Ireland
(See document for exact affiliation information.)
AES Convention: 140
Paper Number:249
Publication Date:
2016-05-06
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Session subject:
eBriefs: Posters
Permalink: https://aes2.org/publications/elibrary-page/?id=18153
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Downes, Tom; Ronan, Malachy; 2016; Immersive Production Techniques in Cinematic Sound Design: Context and Spatialization [PDF]; University of Limerick, Limerick, Ireland; Paper 249; Available from: https://aes2.org/publications/elibrary-page/?id=18153
Downes, Tom; Ronan, Malachy; Immersive Production Techniques in Cinematic Sound Design: Context and Spatialization [PDF]; University of Limerick, Limerick, Ireland; Paper 249; 2016 Available: https://aes2.org/publications/elibrary-page/?id=18153