From music production and podcasting to audiobook narration, we’ll share insights on making audio more inclusive and approachable for all. Through hands-on demos and thoughtful panels, you will discover real-world tools and strategies used by engineers and companies across the industry.
Whether you’re a seasoned pro, an employer, or just starting your career, you’ll find practical knowledge and valuable connections. Join this collaborative environment designed to amplify diverse voices as we work together to expand universal access to sound.
09 - 10 Jul
1:00 pm - 5:00 pm
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Past Training & Development Events
Here you will find links to the recent training & development events
Presented by the AES Technical Committee on Machine Learning and Artificial Intelligence (TC-MLAI), this panel discussion will explore legal and ethical issues surrounding AI and voices in audio engineering.
There are many ways of implementing immersive audio, across a variety of applications. The experts in this panel represent a plurality of experiences, and will share a variety of paths and approaches to this continually expanding field. Across the discussion, they’ll be sharing insights on hardware and software that can democratize access and reach massive audiences, as well as new applications of immersive audio that could be “the next big thing” that audio engineers need to prepare for.
The Central Regional Audio Student Summit is an annual, student-led summit held every year at Webster University. It is the largest student-led audio summit in the world and features panels, workshops, a mix competition, live band recording, and more-- all led by industry professionals. This year we are expecting to host of panelists and roughly 300 attendees from all across the country.
Abstract: For years, the leading car manufacturers have been enhancing the driving experience with great audio capabilities. Complementing other features like tactile screens, haptics, and ambient lighting, immersive audio content is now being created to play exclusively in these environments. In this panel, Andreas Renhorn, Brian Caiazza and Andreas Ehret will present the challenges of bringing… Continue reading Training & Development
(Please note the time listed above is in ET). Event Description Ceri Thomas is undoubtedly one of the most influential people in the field of immersive audio. He worked many years at Dolby developing the Atmos platform, and then Apple hired him, becoming the expert behind Apple Music’s Spatial Audio. Ceri has been really hard… Continue reading Training & Development
(Please note the time listed above is in ET). Event Description The landscape around Spatial aspects of immersive audio in games is changing and evolving as we speak. For this discussion, AES brings together 3 panelists with different areas of expertise: soundtrack production for games, integration with Xbox & PC and integration with the widely used… Continue reading Training & Development