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Implementation of ADM-OSC v1.0

Spatial and immersive audio has become increasingly mainstream, presented in concert halls and more recently through music streaming services. There is a diverse ecosystem of hardware and software, controllers, and renderers, in both live and studio productions, that would benefit from a real time standardized communication protocol to interoperate. By leveraging Audio Definition Model (ADM) and Open Sound Control (OSC), we defined ADM-OSC: a real time, lightweight and interoperable protocol that can be easily implemented in audio software, plugins, game engines, consoles, and controllers.
Now we see a consensus that brings us to the first publication of ADM-OSC specification v1.0 that can be found in this document, which is also intended as a guide for developers interested in implementing it.

 

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Permalink: https://aes2.org/publications/elibrary-page/?id=22722


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