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A key requirement of interactive applications is that they respond quickly to user input. This demands that the audio signal processing be performed with minimal delay. Generally, perceptual audio coders are in conflict with this requirement because they process data in long blocks to improve compression performance. This paper describes a real-time, multi-channel audio encoder designed to minimize the delay that is compatible with current consumer home theatre decoding technology.
Author (s): Truman, Michael; White, John; Smithers, Michael J.
Affiliation:
Dolby Laboratories Inc., San Francisco, CA,
(See document for exact affiliation information.)
AES Convention: 111
Paper Number:5493
Publication Date:
2001-11-06
Import into BibTeX
Session subject:
Coding of Audio Signals
Permalink: https://aes2.org/publications/elibrary-page/?id=9848
(68KB)
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Truman, Michael; White, John; Smithers, Michael J.; 2001; Low-Latency Encoding for Consumer Applications [PDF]; Dolby Laboratories Inc., San Francisco, CA,; Paper 5493; Available from: https://aes2.org/publications/elibrary-page/?id=9848
Truman, Michael; White, John; Smithers, Michael J.; Low-Latency Encoding for Consumer Applications [PDF]; Dolby Laboratories Inc., San Francisco, CA,; Paper 5493; 2001 Available: https://aes2.org/publications/elibrary-page/?id=9848