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An Investigation of the Relationship Between 3D Background Music and the Players’ Perceptual Levels of Immersion in Game and Virtual Environments
22408
Chen, Yaojia; Cui, Wenzheng
New York University, New York University
April 2024
Conference Paper
Open Access (Free to all)
CGI Scenes for Interactive Audio Research and Development: Cave, Cinema, and Mansion
22415
Robotham, Thomas; Rebmann, Daniela; Fintineanu-Anghelescu, Dominik O.; Raake, Alexander; Habets, Emanuël A. P.
International Audio Laboratories Erlangen; Fraunhofer Institut für Integrierte Schaltungen; Fraunhofer Institut für Integrierte Schaltungen; Audiovisual Technology Group, TU-Ilmenau; International Audio Laboratories Erlangen
April 2024
Conference Paper
Open Access (Free to all)
Wavefront Sculpture Technology
12200
Urban, Marcel; Heil, Christian; Bauman, Paul
L-ACOUSTICS, Marcoussis, France
October 2003
Journal Article
Open Access (Free to all)
Defining Immersion: Literature Review and Implications for Research on Immersive Audiovisual Experiences
20648
Agrawal, Sarvesh; Simon, Adèle; Bech, Søren; Bærentsen, Klaus; Forchhammer, Søren
Bang & Olufsen a/s, Struer, Denmark; Technical University of Denmark; Aalborg University, Aalborg, Denmark; Aarhus University, Aarhus, Denmark
October 2019
Convention Paper
Open Access (Free to all)
Directional Feedback Delay Network
20693
Alary, Benoit; Politis, Archontis; Schlecht, Sebastian; Välimäki, Vesa
Acoustics Lab, Dept. of Signal Processing and Acoustics, Aalto University, Espoo, Finland;Faculty of Information Technology and Communication Sciences, Tampere University, Tampere, Finland;International Audio Laboratories Erlangen, Erlangen, Germany;Acoustics Lab, Dept. of Signal Processing and Acoustics, Aalto University, Espoo, Finland
October 2019
Journal Article
Open Access (Free to all)
Domains of Practical Applicability for Parametric Interpolation Methods for Virtual Sound Field Navigation
20702
Tylka, Joseph G.; Choueiri, Edgar Y.
Princeton University, Princeton, NJ, USA;Princeton University, Princeton, NJ, USA
November 2019
Journal Article
Open Access (Free to all)
Performance of Linear Extrapolation Methods for Virtual Sound Field Navigation
20725
Tylka, Joseph G.; Choueiri, Edgar Y.
3D Audio and Applied Acoustics Laboratory, Princeton University, Princeton, New Jersey 08544, USA
March 2020
Journal Article
Open Access (Free to all)
Assessing the Impact of Head-Related Transfer Function Individualization on Task Performance: Case of a Virtual Reality Shooter Game
20731
Poirier-Quinot, David; Katz, Brian F.G.
Sorbonne Universi CNRS, Institut Jean Le Rond d’Alembert, Lutheries-Acoustique-Musique, Paris, France
April 2020
Journal Article
Open Access (Free to all)
Tesseral Array for Group Based Spatial Audio Capture and Synthesis
20877
Tanabe, Yosuke; Yamauchi, Genta; Atsushi, Marui; Kamekawa, Toru
Hitachi, Ltd.; Tokyo University of the Arts
August 2020
Conference Paper
Open Access (Free to all)
Active Sound Design Development Based on the Harmonics of Main Order From Engine Sound
20889
Moon, Soyoun; Park, Sunghwan; Park, Donggun; Yun, Myunghwan; Chang, Kyongjin; Park, Dongchul
Department of Industrial Engineering & Institute for Industrial System Innovation, Seoul National University, Seoul, Republic of Korea; Interdisciplinary Program in Cognitive Science, Seoul National University, Seoul, Republic of Korea; Sound Design Research Lab, Hyundai Motors R & D Center, Hwaseong, Republic of Korea
July 2020
Journal Article
Open Access (Free to all)
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