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3D Audio as an Information Environment

To progress from surround sound to true 3-D requires a more psychoacoustically complete depiction of the audio environment. This paper defines an important element of the interaction of sounding objects and their environment that we have termed `ambience labelling information`. However, complex scenes can be cartoonified in order to preserve only perceptually significant information and thus greatly simplify rendering.

 

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Permalink: https://aes2.org/publications/elibrary-page/?id=10117


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