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To reconstruct an audio waveform samples must be located precisely in time. Practical systems have sources of jitter described by both correlated and uncorrelated elements that result in low-level distortion. However, less well known is how different forms of jitter distort an audio signal. Jitter theory is developed to produce a simulator to enable jitter induced distortion to be determined. Distortion spectra can then be observed and time domain distortion auditioned. Jitter induced distortion is compared to a range of errors, including DAC errors and incorrect use of dither. System architectures studied include LPCM with up-sampling and noise shaping and SDM.
Author (s): Hawksford, Malcolm J.
Affiliation:
University of Essex
(See document for exact affiliation information.)
AES Convention: 121
Paper Number:6864
Publication Date:
2006-10-06
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Session subject:
High Resolution; Live Sound
Permalink: https://aes2.org/publications/elibrary-page/?id=13698
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Hawksford, Malcolm J.; 2006; Jitter Simulation in High Resolution Digital Audio [PDF]; University of Essex; Paper 6864; Available from: https://aes2.org/publications/elibrary-page/?id=13698
Hawksford, Malcolm J.; Jitter Simulation in High Resolution Digital Audio [PDF]; University of Essex; Paper 6864; 2006 Available: https://aes2.org/publications/elibrary-page/?id=13698