AES E-Library

A Distributed Real-Time Virtual Acoustic Rendering System for Dynamic Geometries

A novel room acoustic simulation system capable of producing interactive sound environments in dynamic and complex 3D geometries is introduced. The system is distributed to several modules that share the same 3D geometry. All changes made by one module are updated in all the other modules in real time. The auralization tools of the system include a geometry reduction tool, a beam tracing algorithm, and a sound rendering application. The geometry reduction simplifies 3D models for beam tracing module that forwards direct sound and early reflection paths for sound rendering. The sound rendering application contains a automatic estimation of late reverberation parameters, based on early reflections.

 

Author (s):
Affiliation: (See document for exact affiliation information.)
AES Convention: Paper Number:
Publication Date:
Session subject:
Permalink: https://aes2.org/publications/elibrary-page/?id=14145


(451KB)


Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Type:
E-Libary location:
16938
Choose your country of residence from this list:










Skip to content