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Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype
Audio-games represent a game alternative based on audible feedback rather than on visual. They may benefit from parametric sound synthesis and advanced audio technologies (i.e. augmented reality audio), in order to effectively realize complex scenarios. In this work, a multiplayer game prototype is introduced which employs the concept of controlled mixed reality in order to augment the sound environment of each player. The prototype is realized as multiple user audiovisual installations, which are interconnected in order to communicate the status of the selected control parameters in real-time. The prototype reveals significant relevance to the-well known on-line multiplayer games, with its novelty originating from the fact that user interaction is realized in augmented reality audio environments.
Author (s): Moustakas, Nikos;
Floros, Andreas;
Grigoriou, Nicolas;
Affiliation:
Ionian University, Corfu, Greece
(See document for exact affiliation information.)
AES Convention: 130
Paper Number:8359
Publication Date:
2011-05-06
Session subject:
Live and Interactive Sound
DOI:
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Moustakas Nikos, Floros Andreas, Grigoriou Nicolas. 2011. Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype. In: Proceedings of the Paper 8359; AES Convention 130; May 2011: Audio Engineering Society. p. 8359:. https://aes.org/publications/elibrary-page/?id=15826
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Moustakas Nikos, Floros Andreas, Grigoriou Nicolas, 'Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype', In Proc. Paper 8359; AES Convention 130; May 2011, pp. 8359:. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15826
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@inproceedings{Moustakas2011interactive,
author={Moustakas, Nikos and Floros, Andreas and Grigoriou, Nicolas},
title={{Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype}},
booktitle={Proc. AES Convention 130},
year={2011},
month={May},
publisher={Audio Engineering Society},
pages={8359:},
url={},
}
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TY – CPAPER
TI – Interactive Audio Realities: An Augmented / Mixed Reality Audio Game Prototype
AU – Moustakas, Nikos
AU – Floros, Andreas
AU – Grigoriou, Nicolas
T2 – Proceedings of the Paper 8359; AES Convention 130; May 2011
J2 – J. Audio Eng. Soc.
PY – 2011
DA – 2011-05-06
CY -
PB - Audio Engineering Society
M1 - 8359
UR - https://aes.org/publications/elibrary-page/?id=15826
LA - en
ER -
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