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[Feature] Leading research and development staff in the computer games industry met in London earlier this year for a conference on game audio. They dealt with a range of topics including synthesizing alien chat, interactive soundscape design, and spatial sound.
Author (s): Rumsey, Francis
Affiliation:
(See document for exact affiliation information.)
Publication Date:
2011-05-06
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Permalink: https://aes2.org/publications/elibrary-page/?id=15933
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Rumsey, Francis; 2011; Audio for Games [PDF]; ; Paper ; Available from: https://aes2.org/publications/elibrary-page/?id=15933
Rumsey, Francis; Audio for Games [PDF]; ; Paper ; 2011 Available: https://aes2.org/publications/elibrary-page/?id=15933