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Dynamic soundtracking presents various practical and aesthetic challenges to composers working with games. This paper presents an implementation of a system addressing some of these challenges with an affectively-driven music generation algorithm based on a second order Markov-model. The system can respond in real-time to emotional trajectories derived from 2-dimensions of affect on the circumplex model (arousal and valence), which are mapped to five musical parameters. A transition matrix is employed to vary the generated output in continuous response to the affective state intended by the gameplay.
Author (s): Williams, Duncan; Kirke, Alexis; Eaton, Joel; Miranda, Eduardo; Daly, Ian; Hallowell, James; Roesch, Etienne; Hwang, Faustina ;Nasuto, Slawomir J.
Affiliation:
Plymouth University, Plymouth, UK; University of Reading, Reading, UK
(See document for exact affiliation information.)
Publication Date:
2015-02-06
Import into BibTeX
Session subject:
Generative Music Systems
Permalink: https://aes2.org/publications/elibrary-page/?id=17593
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Williams, Duncan; Kirke, Alexis; Eaton, Joel; Miranda, Eduardo; Daly, Ian; Hallowell, James; Roesch, Etienne; Hwang, Faustina ;Nasuto, Slawomir J.; 2015; Dynamic Game Soundtrack Generation in Response to a Continuously Varying Emotional Trajectory [PDF]; Plymouth University, Plymouth, UK; University of Reading, Reading, UK; Paper 2-2; Available from: https://aes2.org/publications/elibrary-page/?id=17593
Williams, Duncan; Kirke, Alexis; Eaton, Joel; Miranda, Eduardo; Daly, Ian; Hallowell, James; Roesch, Etienne; Hwang, Faustina ;Nasuto, Slawomir J.; Dynamic Game Soundtrack Generation in Response to a Continuously Varying Emotional Trajectory [PDF]; Plymouth University, Plymouth, UK; University of Reading, Reading, UK; Paper 2-2; 2015 Available: https://aes2.org/publications/elibrary-page/?id=17593
@article{williams2015dynamic,
author={williams duncan and kirke alexis and eaton joel and miranda eduardo and daly ian and hallowell james and roesch etienne and hwang faustina ;nasuto slawomir j.},
journal={journal of the audio engineering society},
title={dynamic game soundtrack generation in response to a continuously varying emotional trajectory},
year={2015},
number={2-2},
month={february},}
TY – paper
TI – Dynamic Game Soundtrack Generation in Response to a Continuously Varying Emotional Trajectory
AU – Williams, Duncan
AU – Kirke, Alexis
AU – Eaton, Joel
AU – Miranda, Eduardo
AU – Daly, Ian
AU – Hallowell, James
AU – Roesch, Etienne
AU – Hwang, Faustina ;Nasuto, Slawomir J.
PY – 2015
JO – Journal of the Audio Engineering Society
VL – 2-2
Y1 – February 2015