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Dialog is often considered the most important audio element in a movie or television program. The potential for artifact-free dialog salience personalization is one of the advantages of new object-based multichannel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. In this paper we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. We propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.
Author (s): Jot, Jean-Marc; Smith, Brandon; Thompson, Jeff
Affiliation:
DTS, Inc., Los Gatos, CA, USA; DTS, Inc., Bellevue, WA, USA
(See document for exact affiliation information.)
AES Convention: 139
Paper Number:9356
Publication Date:
2015-10-06
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Session subject:
Signal Processing
Permalink: https://aes2.org/publications/elibrary-page/?id=17914
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Jot, Jean-Marc; Smith, Brandon; Thompson, Jeff; 2015; Dialog Control and Enhancement in Object-Based Audio Systems [PDF]; DTS, Inc., Los Gatos, CA, USA; DTS, Inc., Bellevue, WA, USA; Paper 9356; Available from: https://aes2.org/publications/elibrary-page/?id=17914
Jot, Jean-Marc; Smith, Brandon; Thompson, Jeff; Dialog Control and Enhancement in Object-Based Audio Systems [PDF]; DTS, Inc., Los Gatos, CA, USA; DTS, Inc., Bellevue, WA, USA; Paper 9356; 2015 Available: https://aes2.org/publications/elibrary-page/?id=17914