AES E-Library

Immersive Audio: Objects, Mixing, and Rendering

[Feature] As immersive audio systems and production techniques gain greater prominence in the market, the need for cost-effective solutions becomes apparent. Existing systems need to be adapted to enable object-based production techniques. “Ideal” reproduction solutions are having to be rationalized for practical purposes. Headphones offer one possible destination for immersive content, without excessive hardware requirements.

 

Author (s):
Affiliation: (See document for exact affiliation information.)
Publication Date:
Permalink: https://aes2.org/publications/elibrary-page/?id=18340


(328KB)


Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.

Type:
E-Libary location:
16938
Choose your country of residence from this list:










Skip to content