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[Feature] As immersive audio systems and production techniques gain greater prominence in the market, the need for cost-effective solutions becomes apparent. Existing systems need to be adapted to enable object-based production techniques. “Ideal” reproduction solutions are having to be rationalized for practical purposes. Headphones offer one possible destination for immersive content, without excessive hardware requirements.
Author (s): Rumsey, Francis
Affiliation:
(See document for exact affiliation information.)
Publication Date:
2016-07-06
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Rumsey, Francis; 2016; Immersive Audio: Objects, Mixing, and Rendering [PDF]; ; Paper ; Available from: https://aes2.org/publications/elibrary-page/?id=18340
Rumsey, Francis; Immersive Audio: Objects, Mixing, and Rendering [PDF]; ; Paper ; 2016 Available: https://aes2.org/publications/elibrary-page/?id=18340