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This paper describes the building blocks of a fully digital development environment for automotive audio systems. The whole development process, including all major engineering disciplines, has been virtualized—up to the realistic audibility of the sound systems by means of auralizations. All building blocks are based on simulations, and thus fully digital prototypes can be used already in the early concept phase. Hence, product quality, i.e., reproduced sound performance, can be assessed, and improved, long before any hardware exists.
Author (s): Svobodnik, Alfred; Levasseur, Marc; Faller, Christof
Affiliation:
MVOID Group, Karlsruhe, Germany; Illusonic GmbH, Uster, Switzerland
(See document for exact affiliation information.)
AES Convention: 142
Paper Number:340
Publication Date:
2017-05-06
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Session subject:
Recording, Live Sound, Effects, Other
Permalink: https://aes2.org/publications/elibrary-page/?id=18715
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Svobodnik, Alfred; Levasseur, Marc; Faller, Christof; 2017; Fully Digital Development of Automotive Audio Systems [PDF]; MVOID Group, Karlsruhe, Germany; Illusonic GmbH, Uster, Switzerland; Paper 340; Available from: https://aes2.org/publications/elibrary-page/?id=18715
Svobodnik, Alfred; Levasseur, Marc; Faller, Christof; Fully Digital Development of Automotive Audio Systems [PDF]; MVOID Group, Karlsruhe, Germany; Illusonic GmbH, Uster, Switzerland; Paper 340; 2017 Available: https://aes2.org/publications/elibrary-page/?id=18715