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Audio-only games represent an alternative type of gaming genres that continuously evolves following the technological trends that boost the video-games market. Since augmented reality is now a widespread approach for producing new kind of immersive applications, including games, it is expected that audio-only games will be influenced by this approach. This work represents the beginning of an attempt to investigate the process of delivering augmented audio-only games, focusing on specific technical factors that can improve the user interaction and the overall game-play experience. In particular, it focuses on a new augmented reality audio mixing process that is optimized for variable acoustic environments allowing the development of new attractive titles of audio-only games.
Author (s): Moustakas, Nikos; Floros, Andreas; Rovithis, Emmanouel; Vogklis, Konstantinos
Affiliation:
Ionian University, Corfu, Greece
(See document for exact affiliation information.)
AES Convention: 146
Paper Number:10203
Publication Date:
2019-03-06
Import into BibTeX
Session subject:
Audio and Games
Permalink: https://aes2.org/publications/elibrary-page/?id=20336
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Moustakas, Nikos; Floros, Andreas; Rovithis, Emmanouel; Vogklis, Konstantinos; 2019; Augmented Audio-Only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing [PDF]; Ionian University, Corfu, Greece; Paper 10203; Available from: https://aes2.org/publications/elibrary-page/?id=20336
Moustakas, Nikos; Floros, Andreas; Rovithis, Emmanouel; Vogklis, Konstantinos; Augmented Audio-Only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing [PDF]; Ionian University, Corfu, Greece; Paper 10203; 2019 Available: https://aes2.org/publications/elibrary-page/?id=20336
@article{moustakas2019augmented,
author={moustakas nikos and floros andreas and rovithis emmanouel and vogklis konstantinos},
journal={journal of the audio engineering society},
title={augmented audio-only games: a new generation of immersive acoustic environments through advanced mixing},
year={2019},
number={10203},
month={march},}
TY – paper
TI – Augmented Audio-Only Games: A New Generation of Immersive Acoustic Environments through Advanced Mixing
AU – Moustakas, Nikos
AU – Floros, Andreas
AU – Rovithis, Emmanouel
AU – Vogklis, Konstantinos
PY – 2019
JO – Journal of the Audio Engineering Society
VL – 10203
Y1 – March 2019