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When working on “with-height” spatial audio, the pressure to abandon specific channel-based production formats will grow, given that the number of possible reproduction systems is increasingly large. The responsibility then lies increasingly on the playback rendering system to do a good job of delivering a convincing impression of the original intention on whatever reproduction system it is presented with. Preserving or delivering authentic or plausible spatial characteristics of both the direct and diffuse elements of a scene becomes the target.
Author (s): Rumsey, Francis
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(See document for exact affiliation information.)
Publication Date:
2019-09-06
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Rumsey, Francis; 2019; With-Height Spatial Audio: Choices and Change [PDF]; ; Paper ; Available from: https://aes2.org/publications/elibrary-page/?id=20548
Rumsey, Francis; With-Height Spatial Audio: Choices and Change [PDF]; ; Paper ; 2019 Available: https://aes2.org/publications/elibrary-page/?id=20548