Home / Publications / E-library page
Only AES members and Institutional Journal Subscribers can download
This paper details the development of a digital photo-realistic console simulation as a learning/teaching tool designed to help address many of the challenges faced by today’s audio education institutions. A prototype was developed to show that it was possible to create a functional, photo-realistic virtual console with audio signal processing capabilities by using a single high-resolution photo of a physical console. The prototype informed the development of a fully functional photo-realistic simulation of the Audient ASP4816 console that demonstrates the potential of digital photo-realistic console simulations as learning/teaching tools within audio engineering education.
Author (s): Bassett, Mark
Affiliation:
SAE Institute, Australia
(See document for exact affiliation information.)
Publication Date:
2021-07-06
Import into BibTeX
Permalink: https://aes2.org/publications/elibrary-page/?id=21207
(8072KB)
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.
Bassett, Mark; 2021; Development of a digital photo-realistic console simulation as a learning/teaching tool. [PDF]; SAE Institute, Australia; Paper 17; Available from: https://aes2.org/publications/elibrary-page/?id=21207
Bassett, Mark; Development of a digital photo-realistic console simulation as a learning/teaching tool. [PDF]; SAE Institute, Australia; Paper 17; 2021 Available: https://aes2.org/publications/elibrary-page/?id=21207