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The emerging MPEG-I Immersive Audio Standard for Virtual Reality and Augmented Reality (VR/AR) Audio provides a wide range of capabilities for 6DoF rendering of virtual scenes from simple point source rendering to sophisticated modelling of acoustic sources (object, channel and HOA sources with extent, directivity and Doppler), and environmental aspects (early reflections, late reverberation, occlusion and diffraction). Furthermore, the scene representation metadata is compressed into a compact bitstream that is ideal for streaming and storage. Waveform carriage of acoustic sources relies on MPEG-H audio. This paper describes the general architecture of the standard and highlights some of its advanced features. The Final Draft International Standard (FDIS) of the specification is scheduled for January 2025.
Author (s): Herre, Juergen; Disch, Sascha; Borß, Christian; Silzle, Andreas; Adami, Alexander; Peters, Nils
Affiliation:
International Audio Laboratories Erlangen, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, International Audio Laboratories Erlangen
(See document for exact affiliation information.)
Publication Date:
2024-04-06
Import into BibTeX
Session subject:
ISO/MPEG
MPEG
MPEG-I
Immersive Audio
VR
AR
Virtual Reality
Augmented Reality
Standardization
Bitstream
Renderer
Scene Description
Low Bitrate Audio Coding
Permalink: https://aes2.org/publications/elibrary-page/?id=22400
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Herre, Juergen; Disch, Sascha; Borß, Christian; Silzle, Andreas; Adami, Alexander; Peters, Nils; 2024; MPEG-I Immersive Audio: A Versatile and Efficient Representation of VR/AR Audio Beyond Point Source Rendering [PDF]; International Audio Laboratories Erlangen, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, International Audio Laboratories Erlangen; Paper 19; Available from: https://aes2.org/publications/elibrary-page/?id=22400
Herre, Juergen; Disch, Sascha; Borß, Christian; Silzle, Andreas; Adami, Alexander; Peters, Nils; MPEG-I Immersive Audio: A Versatile and Efficient Representation of VR/AR Audio Beyond Point Source Rendering [PDF]; International Audio Laboratories Erlangen, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, Fraunhofer IIS, International Audio Laboratories Erlangen; Paper 19; 2024 Available: https://aes2.org/publications/elibrary-page/?id=22400
@article{herre2024mpeg-i,
author={herre juergen and disch sascha and borß christian and silzle andreas and adami alexander and peters nils},
journal={journal of the audio engineering society},
title={mpeg-i immersive audio: a versatile and efficient representation of vr/ar audio beyond point source rendering},
year={2024},
number={19},
month={april},}
TY – paper
TI – MPEG-I Immersive Audio: A Versatile and Efficient Representation of VR/AR Audio Beyond Point Source Rendering
AU – Herre, Juergen
AU – Disch, Sascha
AU – Borß, Christian
AU – Silzle, Andreas
AU – Adami, Alexander
AU – Peters, Nils
PY – 2024
JO – Journal of the Audio Engineering Society
VL – 19
Y1 – April 2024