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Audio mixing consoles are enormous signal processors, traditionally made of vast quantities of diverse analog electronics. A digital equivalent can require over 10^9 instructions per second. Making reliable, affordable, and easily programmed processors of this speed presents many intricate engineering problems. These problems and some approaches to their solutions are discussed.
Author (s): Eastty, Peter
Affiliation:
Solid State Logic, Ltd., Oxford, England
(See document for exact affiliation information.)
AES Convention: 81
Paper Number:2381
Publication Date:
1986-11-06
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Session subject:
Audio Recording and Signal Processing
Permalink: https://aes2.org/publications/elibrary-page/?id=5049
(572KB)
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Eastty, Peter; 1986; Digital Audio Processing on a Grand Scale [PDF]; Solid State Logic, Ltd., Oxford, England; Paper 2381; Available from: https://aes2.org/publications/elibrary-page/?id=5049
Eastty, Peter; Digital Audio Processing on a Grand Scale [PDF]; Solid State Logic, Ltd., Oxford, England; Paper 2381; 1986 Available: https://aes2.org/publications/elibrary-page/?id=5049