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It is not easy to predict the effect of a recording in a room different from the room one is just sitting in. The sound engineer faces this problem when he does his job in an ideal room (-how will my mix sound be in a living room?-), and, to a much higher degree, when he works in a non-ideal acoustic environment, as it is given during live-recording or in an outside-broadcasting van. A binaural simulation of different monitoring environments, to be reproduced via headphones, can be of great help in this situation. The concept of an appropriate system will be presented.
Author (s): Persterer, Alexander
Affiliation:
AKG Akustische u. Kino-Gerate Ges.m.b.H., Vienna, Austria
(See document for exact affiliation information.)
AES Convention: 90
Paper Number:3062
Publication Date:
1991-02-06
Import into BibTeX
Session subject:
Headphone and Microphone Technology
Permalink: https://aes2.org/publications/elibrary-page/?id=5631
(357KB)
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Persterer, Alexander; 1991; Binaural Simulation of an -Ideal Control Room- for Headphones Reproduction [PDF]; AKG Akustische u. Kino-Gerate Ges.m.b.H., Vienna, Austria; Paper 3062; Available from: https://aes2.org/publications/elibrary-page/?id=5631
Persterer, Alexander; Binaural Simulation of an -Ideal Control Room- for Headphones Reproduction [PDF]; AKG Akustische u. Kino-Gerate Ges.m.b.H., Vienna, Austria; Paper 3062; 1991 Available: https://aes2.org/publications/elibrary-page/?id=5631