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Large digital signal processing systems utilizing in the order of a hundred processors are required to realize the all-digital successor to today`s analog mixing consoles. We address the problem of efficiently allocating the functionality of such consoles onto multiprocessor hardware architectures. Alternative allocation strategies are assessed with regard to the hard real-time constraints imposed by the audio engineering environment.
Author (s): Linton, Ken; Terepin, Stephen; Purvis, Alan
Affiliation:
School of Engineering and Applied Science, University of Durham, Durham, England ; Solid State Logic Ltd, Oxford, England
(See document for exact affiliation information.)
AES Convention: 88
Paper Number:2917
Publication Date:
1990-03-06
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Session subject:
Digital Audio
Permalink: https://aes2.org/publications/elibrary-page/?id=5777
(520KB)
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Linton, Ken; Terepin, Stephen; Purvis, Alan; 1990; Parallel Digital Signal Processing for Audio Engineering [PDF]; School of Engineering and Applied Science, University of Durham, Durham, England ; Solid State Logic Ltd, Oxford, England; Paper 2917; Available from: https://aes2.org/publications/elibrary-page/?id=5777
Linton, Ken; Terepin, Stephen; Purvis, Alan; Parallel Digital Signal Processing for Audio Engineering [PDF]; School of Engineering and Applied Science, University of Durham, Durham, England ; Solid State Logic Ltd, Oxford, England; Paper 2917; 1990 Available: https://aes2.org/publications/elibrary-page/?id=5777