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Ideally, a distributed system for digital audio should allow workstations to access audio data on remote file servers in real time; data streams should be free of dropouts regardless of concurrent access to the disk or network; the system should support general-purpose network traffic as well as audio; and it should handle the workload imposed by typical group activities (100 or so simultaneous CD-rate audio channels). It is possible to build a distributed digital audio system having these properties using current technology. To do so requires addressing a set of interrelated design issues: scheduling, transport protocol, file system design, etc. Described is SonicNet, a distributed digital audio system, and its approach to these design issues.
Author (s): Anderson, David P.; Moorer, James A.; Roth, James M.
Affiliation:
Sonic Solutions, San Rafael, CA
(See document for exact affiliation information.)
AES Convention: 95
Paper Number:3734
Publication Date:
1993-10-06
Import into BibTeX
Session subject:
Multimedia
Permalink: https://aes2.org/publications/elibrary-page/?id=6499
(642KB)
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Anderson, David P.; Moorer, James A.; Roth, James M.; 1993; Performance Issues in Digital Audio Networks [PDF]; Sonic Solutions, San Rafael, CA; Paper 3734; Available from: https://aes2.org/publications/elibrary-page/?id=6499
Anderson, David P.; Moorer, James A.; Roth, James M.; Performance Issues in Digital Audio Networks [PDF]; Sonic Solutions, San Rafael, CA; Paper 3734; 1993 Available: https://aes2.org/publications/elibrary-page/?id=6499