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The environment used to program a large digital console is presented. This console designer`s view of the software creation process involves the definition of the required signal and control flow using a graphical environment. Emphasis is placed on the debugging tools provided. The presentation includes a guided tour of the tools as they are used to create a small mixer.
Author (s): Eastty, Peter; Densham, Rod; Haynes, Nick; Kentish, William; McCulloch, Chris
Affiliation:
Sony Broadcast & Professional Europe, Eynsham, Oxford, UK
(See document for exact affiliation information.)
AES Convention: 99
Paper Number:4125
Publication Date:
1995-10-06
Import into BibTeX
Session subject:
Digital Signal Processing
Permalink: https://aes2.org/publications/elibrary-page/?id=7641
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Eastty, Peter; Densham, Rod; Haynes, Nick; Kentish, William; McCulloch, Chris; 1995; The Software Behind Large Digital Mixer [PDF]; Sony Broadcast & Professional Europe, Eynsham, Oxford, UK; Paper 4125; Available from: https://aes2.org/publications/elibrary-page/?id=7641
Eastty, Peter; Densham, Rod; Haynes, Nick; Kentish, William; McCulloch, Chris; The Software Behind Large Digital Mixer [PDF]; Sony Broadcast & Professional Europe, Eynsham, Oxford, UK; Paper 4125; 1995 Available: https://aes2.org/publications/elibrary-page/?id=7641