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A listening test has shown that the plausibility of virtual auditory environments can be increased significantly when Doppler shifts are adequately emulated. A simple sound-field model capable of calculating the necessary auralization parameters for moving sound sources and listeners in real-time applications is presented. Signal processing algorithms for auralizing Doppler shifts are discussed.
Author (s): Strauss, Holger
Affiliation:
Institute of Communication Acoustics, Bochum, Germany
(See document for exact affiliation information.)
AES Convention: 104
Paper Number:4687
Publication Date:
1998-05-06
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Session subject:
Audio in Virtual Reality Systems
Permalink: https://aes2.org/publications/elibrary-page/?id=8493
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Strauss, Holger; 1998; Implementing Doppler Shifts for Virtual Auditory Environments [PDF]; Institute of Communication Acoustics, Bochum, Germany; Paper 4687; Available from: https://aes2.org/publications/elibrary-page/?id=8493
Strauss, Holger; Implementing Doppler Shifts for Virtual Auditory Environments [PDF]; Institute of Communication Acoustics, Bochum, Germany; Paper 4687; 1998 Available: https://aes2.org/publications/elibrary-page/?id=8493