You are currently logged in as an
Institutional Subscriber.
If you would like to logout,
please click on the button below.
Home / Publications / E-library page
Only AES members and Institutional Journal Subscribers can download
Virtual audio is becoming widely used in computer games and in similar contexts. In broadcasting virtual production is also becoming commonplace. This paper describes the use of simple filters to model some acoustic effects. It discusses the need for simple implementations to achieve high rates of scene update for real-time application and the acoustic propagation effects that need to be modeled. It especially discusses simple approximations for diffraction around obstructing objects.:
Author (s): Walker, R.
Affiliation:
BBC Research and Development Department, Kingswood Warren, UK
(See document for exact affiliation information.)
AES Convention: 108
Paper Number:5138
Publication Date:
2000-02-06
Import into BibTeX
Session subject:
Psychoacoustics
Permalink: https://aes2.org/publications/elibrary-page/?id=9200
(1092KB)
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member Join the AES. If you need to check your member status, login to the Member Portal.
Walker, R.; 2000; Approximation Functions for Virtual Acoustic Modelling [PDF]; BBC Research and Development Department, Kingswood Warren, UK; Paper 5138; Available from: https://aes2.org/publications/elibrary-page/?id=9200
Walker, R.; Approximation Functions for Virtual Acoustic Modelling [PDF]; BBC Research and Development Department, Kingswood Warren, UK; Paper 5138; 2000 Available: https://aes2.org/publications/elibrary-page/?id=9200