Ulrik SkovAudio Transducer, System & Material Architectural Lead, FRL (Facebook Reality Labs)
Since 2018 Ulrik Skov heads-up FRL’s Acoustic Render/Speaker Group. He is an acoustic industry veteran with +25 years of experience from hearing instruments (Oticon), transducer development (Tymphany – ScanSpeak, Vifa and Peerless) and consumer product acoustic module design (Apple – HomePod, AirPods, iPad and iPhone). Facebook’s Acoustic Render Group is an integrated part of the Technology Engineering Devices (TED) Audio team. The group architects, designs and optimizes acoustic transducers, modules, materials and systems. The Acoustic Render Group heavily front-loads and democratizes decision making by simulation driven working methods and processes via high-fidelity DigitalTwins used throughout the development from early discovery/incubation to late design tweaks and troubleshooting. This performance focused approach is centered around COMSOLs multiphysics linear and nonlinear capability within the areas of vibroacoustics, thermalacoustics, visco-/hyper-elastics and electromagnetics. Aggressive computational loads are handled by an internally build High Performance Compute Platform where individual engineers have on-the-fly access to queueless and unlimited virtual clusters to collapse mainly 3D multiphysics compute burdens and timelines.