Andres MayoAndres Mayo Immersive Audio
Andrés Mayo, former President of the AES (Audio Engineering Society), is an audio engineer and music producer who has pioneered the art of mastering since 1992. He boasts credits in more than 3,000 albums released in all formats, from vinyl through immersive. Andres co-chaired the first AES Conference on Audio for Virtual and Augmented Reality (AVAR), held in Los Angeles in 2016, and since then he has been working tirelessly (together with fellow engineer Martin Muscatello) in the development of techniques and workflows for immersive music production, under the name of @360MusicLab.
Specializing in binaural mixes, @360MusicLab caters for all sorts of deliverables, from 360° podcasts and product presentations to immersive music albums.
Member of the P&E Wing Advisory Council at NARAS, he also runs his own company -Andrés Mayo Mastering & Audio Post- and won two Latin GRAMMY Awards and seven Gardel Awards to the Technical Excellence.
Ceri ThomasContent and Studio Enablement, Dolby Music/Dolby Laboratories
Following 15 years in the film and television industries, Ceri joined Dolby as part of their VR program. He is now responsible for content and studio enablement for Dolby Music and is based out of Los Angeles.
Darcy ProperProper Prent Sound LLC
Darcy began her career at Sony Music Studios in New York City in the Classical Department, later focusing her skills on mastering and broadening her musical scope to include all genres from historical reissues to cutting-edge surround releases. In 2005, she moved to Europe serving as Senior Mastering Engineer at Galaxy Studios in Belgium for several years before moving on to Wisseloord Studios in the Netherlands where she currently bases her mastering business.
Eric SchillingAudio Engineer
Eric started his audio career at the age of 16 in community radio doing radio production. At 19 years of age he became an assistant recording engineer at the Record Plant Studios in Sausalito Ca. Over the course his career he has worked with Sly Stone, Fleetwood Mac, Natalie Cole, David Bowie, Alicia Keys, Madonna, Gloria Estefan, Shakira, and Arturo Sandoval. Eric continues to work on record projects and has expanded his work to immersive audio mixing and broadcast music mixing for such shows as the Grammy awards. He has won 4 Grammy’s and 6 prime time Emmy’s.
Frank Filipetti is a seven-time Grammy-winning music producer, engineer and mixer with a penchant for platinum-selling success.
Frank earned his first number one album with Foreigner’s triple-platinum Agent Provocateur led by the smash single “I Want to Know What Love Is”. He also co-produced Foreigner’s follow up platinum Inside Information. He has produced and/or recorded and mixed albums for KoRn, Kiss, Rod Stewart’s multi-platinum The Great American Songbook Volumes I and II, Barbra Streisand, George Michael, Luciano Pavarotti, Billy Joel, Andrea Bocelli, Elton John, Frank Zappa and James Taylor, whose elegant Hourglass earned him two Grammy Awards for Best Engineered Album and (as producer) Best Pop Album.
George MassenburgAssociate Professor, Sound Recording & Audio Pioneer
George Massenburg is a recording engineer and inventor. In 1972, he authored a technical paper entitled “parametric equalization“ which was presented at the 42nd convention of the Audio Engineering Society. Massenburg participated (individually and collaboratively) in over four hundred record albums over the past 45 years. His work includes recordings of Earth, Wind & Fire, James Taylor, Billy Joel, Toto, Dixie Chicks, Journey, Madeleine Peyroux, Little Feat, Weather Report, Randy Newman, Lyle Lovett, Aaron Neville, Kenny Loggins, Mary Chapin Carpenter, Linda Ronstadt, Herbie Hancock, The Seldom Scene, and many more. He has designed, built and managed several recording studios, notably ITI Studios in Hunt Valley, Maryland, Blue Seas Recording in Baltimore, and The Complex in Los Angeles. In addition, he has contributed to the acoustical and architectural design of many other studios, including Skywalker Sound and The Site in Marin County, California.
Kseniya Kawko is a freelance producer and recording engineer specialized in classical music
and jazz. Master of Music McGill University, Master student of the Tonmeister program at the Erich-Thienhaus-Institut in Detmold, winner of multiple AES Student Recording competitions, the recipient of the 2018 Bruce Swedien Award “Music First!” (AES Educational Foundation) and John R.E. Bradley Prize. From 2017 immersive audio is an important part of Kseniya’s professional activity. Her experience includes recording and mixing in formats like Auro-3D, Ambisonics, Dolby Atmos and Binaural. The results of her work in the field of 3D audio appeared as presentations at the conferences of the German Association for Audio Professionals, as well as publications in VDT Magazin and Pro Sound Japan.
Leslie Ann JonesDirector of Music Recording and Scoring, Skywalker Sound
Leslie Ann Jones has been a recording and mixing engineer for over 40 years.
Starting her career at ABC Recording Studios in Los Angeles in 1975, she moved to San Francisco in 1978 to accept a staff position at the legendary Automatt Recording Studios. From 1987 to 1997 she was a staff engineer at Capitol Studios located in the historic Capitol Records Tower in Hollywood. In February of 1997 she returned to Northern California to accept a position as Director of Music Recording and Scoring with Skywalker Sound, where she continues her engineering career recording orchestral scores, mixing film and video elements and recording and producing music albums. Leslie is a past Chair of The Recording Academy’s Board of Trustees, serves on several advisory boards, and has been both a trailblazer and role model for women in a field largely dominated by men.
Frank polish sound engineer and music producer.
After graduating in music production and sound engineering from the Fryderyk Chopin Music Academy in Warsaw, she began her career as a freelance sound engineer and music producer. Works with internationally known musicians for various music companies, music festivals and radio stations in Switzerland, Germany, Austria and Italy. She also teaches recording techniques at the Music Academy in Basel / Switzerland.
Following her fascination with the classical music, acoustic and acoustical sound of the instruments, she specialised her work on recording and producing music from the Middle Ages through Classic till Contemporary Music.
In addition to the competence, her clients appreciate mostly subtle sense of hearing, sensibility in order of sound and artistic performance.
Her productions distinguish high sound quality as well as musicality.
Ronald Prent started his career at Wisseloord Studios in the Netherlands in 1980 as an inexperienced assistant and has since established himself as one of the most accomplished and innovative recording & mix engineers in the world. In the early years of surround sound, Ronald was a “test pilot” for Sony & Philips’ DSD/SACD format and many of the projects that he mixed in those days are still held up as benchmark examples of creative surround mixing. Ronald has now expanded into immersive sound, pioneering in mixing and playing a key role in the development of new technology used in progressive formats such as Auro3D, Dolby Atmos, and Sony360RA. Some of his recent projects include immersive releases for artists Ozark Henry, Tiësto, Prash Mistry, and Giveon. His efforts were rewarded with a nomination for a Grammy Award for Best Immersive album in 2018. Not one to be limited to the studio, Ronald also puts his talents to work in live broadcast, mixing live in stereo and surround/immersive for chart-topping clients around the world.
Steve MartzVice President, Global Technology, THX Ltd.
Thomas Walravens is a Belgian sound engineer, music producer and mixer.
After specializing in applied sound for interactive media at the University of Westminster in London, he contributed his expertise to various audio-visual projects in the TV, Music and Cinema industries while teaching sound engineering at the SAE institute of Brussels for four years.
He then joined a team of software developers working on mixing solutions for immersive sound as an audio testing engineer at AURO-Technologies.
Ulrike Schwarz is a sound engineer and producer of acoustic music. Her recordings have received multiple nominations and awards including Echo Klassik, Preis der Deutschen Schallplattenindustrie, Ars Acoustica, Diapason d’Or, and Grammy Nomination for “Best Immersive Album.”
Ulrike received her Tonmeister degree from University of The Arts Berlin, and her MBA from Technical University Munich. Employed by Bayerischer Rundfunk as a senior sound engineer, from 2001-2015, she is now co-owner of the production company Anderson Audio New York. Recent recordings include the Stavanger Symphony Orchestra, Gonzalo Rubalcaba in Havana, Jane Ira Bloom, Patricia Barber and the orchestral soundtrack of the Oscar winning movie “Judas and the Black Messiah.”
Active in the AES since 1999, as Governor, Ulrike was made a Fellow in 2015.
Wilfried Van BaelenMD Auro Technologies, CEO Galaxy Studios
Wilfried Van Baelen, founder of Galaxy Studios and Auro Technologies, is a renowned pioneer in the production of high-end Surround Sound for both music and film. He revolutionized the audio industry with his AURO-3D format, the first ever 3D Audio format with an end-to-end solution for all audio markets. Wilfried also coined “Immersive Sound” and “Immersive Audio” as the new generic term for “Surround sound with Height” adding the missing and final dimension in sound recording and reproduction.
Wilfried is today CEO and MD of Galaxy Studios Group, Executive Chairman and MD of Auro Technologies.
Immersive Audio Academy 2
Welcome to the second in the AES Immersive Audio Academy series!
This one day online event focuses on the technology and solutions Immersive and Binaural Audio provides in music recording & production.
The AES Immersive Audio Academy will consist of workshop & partner sessions and together with a training masterclass.
Registration Now Open!
The Immersive Audio Academy 2 will be streamed via Zoom and Audio Movers.
This is a live experience. The immersive and binaural content will only be available during the live sessions.
All other content (oral presentations, demonstrations, etc.) will be available for On Demand viewing.
Thursday June 17, 2021
- 09:00 - 9:15
- EDT: Welcome to the Immersive Audio Academy 2
- With Andres Mayo and Steve Martz, feat. Leslie Ann-Jones (Skywalker Sound)
Speakers:Andres Mayo, Leslie Ann Jones, Steve Martz
- 9:15 - 10:15
- EDT: Preserving the Artistic Intent in Immersive Music
- This session will highlight ideas on how to achieve that goal and some additional topics that creators need to take into account when choosing tools or a specific delivery format like Auro-3D or Dolby Atmos. The panelists will share their views on important aspects of working in Immersive Audio formats based on their experiences. Using the right workflow delivers not only a much more efficient way of working but also a means to easily extract different delivery formats while maximizing, in each of those formats, the audio quality and the immersive impact as intended by the creators. With Frank Filipetti, Darcy Proper, Wilfried Van Baelen and Thomas Walravens.
Speakers:Frank Filipetti, Leslie Ann Jones, Thomas Walravens, Wilfried Van Baelen
- 10:15 - 10:45
- EDT: Fraunhofer Partner Session
- Immersive Audio applications using MPEG-H Audio. See Partner Page for on-demand presentation.
- 10:45 - 12:15
- EDT: Immersive in Classical Music
- Please join us for “Immersive in Classical Music” – a session discussing and demonstrating recording and mixing techniques for immersive projects as well as offering practical advice for helping clients choose which of the many immersive formats available will serve their music best. Presented by renowned recording engineers/producers Malgorzata Albinska-Frank, Kseniya Kawko, and Ulrike Schwarz and moderated by mastering engineer, Darcy Proper.
Speakers:Andres Mayo, Darcy Proper, Kseniya Kawko, Malgorzata Albinska-Frank
- 12:15 - 1:45
- Getting Higher Quality in Immersive Audio
- In this session, we will address a key issue: how to get high quality sound when you go 360. Immersive audio specialists George Massenburg, Eric Schilling and Ceri Thomas will bring their expertise to the table and show real life examples from their own projects. Be prepared to use your headphones!
Speakers:Andres Mayo, Ceri Thomas, Eric Schilling, George Massenburg
- 1:45 - 2:10
- New Audio Technology Partner Session
- Multiformat audio & music production and delivery just with your DAW. The new Spatial Audio Designer from New Audio Technology, presented by Tom Ammermann. See the Partner Page for the on-demand presentation.
- 2:15 - 5:45
- Master Class – Mixing Music in Immersive (3.5 hours)
- Hands-on Masterclass workshop with Ronald Prent Please join world-renowned mix engineer Ronald Prent as he presents his Master Class – Mixing Music in Immersive. Ronald will feature material prepared for speaker-based and headphone-based immersive formats, showcasing workflows and practical techniques for optimizing the musical and emotional impact of these exciting listening environments.