International Conference on Audio for Virtual and Augmented Reality
The Audio Engineering Society is pleased to announce its fourth International Conference on Audio for Virtual and Augmented Reality. This conference will gather research scientists, engineers, VR and AR developers and content providers to explore and discuss topics such as: spatial audio capture, rendering and synthesis over headphones and loudspeakers; binaural, ambisonics and wave field synthesis techniques; 3D sound field navigation; HRTF modeling and derivation from optical and/or acoustic measurements; reverb and room acoustics synthesis; 3D audio mixing and content production; and sound design for VR/AR, and best practices.
The three-day conference program will focus around the dissemination of top-level research in the field of spatial audio for virtual and augmented reality, and discussion of technical solutions and recommended practices. In addition to the paper and poster sessions, the conference will also consist of invited presentations from key researchers, practitioners and industry leaders, demonstrations, panel discussions, tutorials, and workshops.
Stay tuned for the Call for Submissions and Registration!