AES Los Angeles Section Event – The Bakery: Virtual Tour of this GRAMMY-winning Audio & Vinyl Mastering Studio

Register Here Join us remotely at The Bakery for an in-depth tour of the facility, services offered, and lively technical & artistic discussion with “The Bakers.” Engineers Eric, Jett, Peter, Willow, and Jaymes share highlights of notable projects and history of the facility and gear. Time above listed in event local time.

AES United Kingdom Section Event – Development of Bang & Olufsen’s Beolab 90

Register Here Although loudspeaker directivity has been a vital aspect of the design of Bang & Olufsen loudspeakers since the 1960s, the Beolab 90 was its first model that uses digital signal processing to actively control its radiation pattern. In this webinar, Geoff Martin, Ph.D, Senior Technology Specialist in Sound Design at Bang & Olufsen, Struer Denmark, will touch… Continue reading AES United Kingdom Section Event – Development of Bang & Olufsen’s Beolab 90

AES San Francisco Section Event – Dolby Atmos Experience at Dolby Headquarters

Register Here Join Dolby’s Head of Music Partnerships Christine Thomas and team, together with the AES San Francisco Section, for an exciting look into the latest developments within the Dolby Atmos music ecosystem. Learn about updates to the music creation tools and native integration into leading DAW’s, plus an overview of the latest in services… Continue reading AES San Francisco Section Event – Dolby Atmos Experience at Dolby Headquarters

AES Japan Section Event – ”Racing Master’: Behind the Car Roar of China’s Next-Gen Racing Game

Register Here The February session will be held as a prelude to the 2024 AES 6th International Conference on Audio for Games (AfG6) which will be held on Saturday, April 27 to Monday, April 29. We will have Mr. Gen from NetEase Games, a major game company in China, present the innovative sound design of the AAA… Continue reading AES Japan Section Event – ”Racing Master’: Behind the Car Roar of China’s Next-Gen Racing Game

AES Student Section Event – Webster University – The 18th Annual Central Region Audio Student Summit (CRASS)

Register Here The Webster University AES Student Section is back for its18th Annual Central Region Audio Student Summit – otherwise known as CRASS! CRASS will be taking place from March 22-24th, 2024 As the largest student-run event for the Audio Engineering Society and the largest student-run audio summit in the world, CRASS is an amazing… Continue reading AES Student Section Event – Webster University – The 18th Annual Central Region Audio Student Summit (CRASS)

AES Indiana Section Event – Earshot Audiopost Studio Tour

Register Here Owners Rick Such and Brice Bowman will provide an overview of their background in the industry, the history of Earshot, its business model and philosophy. They will talk about the range of projects they work on and their client base, highlighting some productions the group might be familiar with. We will get a… Continue reading AES Indiana Section Event – Earshot Audiopost Studio Tour

AES Germany Section Event – Perceptual Audio Coders – What To Listen For

Register Here Perceptual audio coding is ubiquitous and perceptual audio codecs like MP3 and AAC are widely known. It has fundamentally revolutionized the way how we transmit, store and consume music, fueling applications like Internet streaming and downloading of music. Perceptual audio coding combines elements from digital signal processing, coding theory, and psychoacoustics into one… Continue reading AES Germany Section Event – Perceptual Audio Coders – What To Listen For

AES Los Angeles Section Event – AES-LA at Avid: History of Immersive Audio Workflows in Pro Tools for Music and Film

Register Here This is a hybrid event. Christopher Mallamaci, Avid Pro-Audio Solutions Specialist for the Americas, will provide a history of Immersive Audio Workflows in Pro Tools for Music and Film and discuss emerging technical trends that enable more users to mix in Immersive Audio formats.

AES Melbourne Section Event – Game Audio Asset Collection, Production, and Management

Join the Live Stream This is a hybrid event. One of the key aspects of game audio production that is seldom covered is how we deal with our assets. There are various approaches for creation of sounds, but often the raw source material is not part of that conversation. In this talk, Stephan Schutze will… Continue reading AES Melbourne Section Event – Game Audio Asset Collection, Production, and Management

AES Philadelphia Section Event – Dolby Atmos 2024 Presents Grammy Nominated Music Producer & Engineer Ryan Ulyate, Hosted by Marc A Gallo

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